Age of Empires Online is a multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games, which released on August 16, 2011. The game was free-to-play—it was free for users to play, though premium content could be earned or purchased, such as access to special items and blueprints, and more quests and features.
Age of Empires Online, like its predecessors, is a real-time based strategy videogame. The game features much of the gameplay of the series, with the addition of a massive multiplayer online gaming element. The player possesses a capital city for each started civilization that continues to exist when the player is offline. Also, the game features a great quantity of new content, such as the ability to craft items with earned materials and trading with other players. The main gameplay revolved around the player developing a civilization from its birth to its peak and fall. To assure victory, the player had to gather and preserve resources to spend on new units, buildings and more advanced technology.
Age of Empires Online includes five classes of military units: Infantry, archers, cavalry, siege weaponry, and naval units. All military classes are developed to maintain a balance on gameplay, and thus avoiding visible advantages between civilizations. As an example, a unit powerful against buildings can be weak against a certain kind of cavalry. Unique units are available for the Greek, Egyptian, Celts, and Persian civilizations, either from the start of the game or through advisor cards. These civilization-specific units are generally more powerful, but can still be vulnerable to certain units. The priest is a special kind of military unit that has the ability to convert enemy units to the player's civilization, and to heal allied units.
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