In Sniper Elite: Resistance, each chapter offers players a default starting location, but many missions include alternate locations that can be unlocked. These alternative spots can be unlocked by interacting with certain elements, such as lighting a fire or unlocking a gate. However, these locations are not initially visible and must be discovered by exploring the map. Unlocking these Sniper Elite: Resistance locations make completing objectives like Kill List Challenges much easier.
Mission 2 - Dead Drop
For the second mission, there are three alternate starting locations. The first is found by heading to the left after sneaking under or over the wall. When approaching the area, a blue eye symbol will appear on the map, marking the location. To unlock it, players must pick the lock of a blue door next to some scaffolding. The Scafford Yard location is now accessible, but players will need to fight enemies until the “All Clear” message appears.
The second location is near the tunnel entrance in the library gardens. Follow the road to the map’s top left and take a left turn after the second house to reveal a blue eye. Pick the lock of the blue door where the eye appears to unlock the Citadel Apartments Starting Location.
Mission 3 - SONDERZUGE SABOTAGE
In Mission 3, the first alternate location is unlocked by accessing the road level. Cross the river using the right bridge and head down the first set of stairs. A gate can be unlocked here to open the Signal Box Starting Location, which helps bypass enemy-filled areas when investigating the trait station.
The second location is Parkview Apartments. From the default starting point, travel north over the left bridge, then take the second right after crossing the bridge. Follow the alleyways to the building, head to the top right corner, and open a room door to unlock this new spot. It’s perfect for collectible runs of Mission 3.
Mission 4 - COLLISION COURSE
Mission 4 starts with a zipline, taking players from the right side of the map to the left. After reaching the top of the map near the dam, head left to find the Dam Lookout campground. Light a fire here to unlock this location.
Next, cross the dam and look for a small house directly after it. A satchel charge must be used to destroy the engine room, and a locked gate at the back will unlock the Power Station Starting Location. There is also a Workbench inside the locked room on the opposite side of the satchel charge.
Mission 5 - DEVIL’S CAULDRON
In Mission 5, from the default location, head to the right and find a large hanger near a lake. Before reaching it, players can climb some netting to find a campfire at the top, unlocking the Quarry Lake Starting Location.
For the second location, restart the mission and head to the top of the map using roads to reach lower ground. This leads to the Coastal Landing Starting Location, which also serves as part of the route for the exfiltration objective.
Mission 6 - ASSAULT ON FORT ROUGE
Players should bring a satchel charge for Mission 6 to destroy a tank. After dealing with enemies at the checkpoint, head to the right side of the map. Continue until you reach the rubble behind the AA gun, which is part of the Kill List Challenge. This will unlock the Breached Wall Starting Location.
After completing the main objectives, players can head to the exfiltration point on the top left side of the map. Before reaching the exit, take a right turn to find a small cabin. Unlock the blue door to gain access to the Checkpoint Cabin Starting Location.
Mission 7 - LOCK, STOCK AND BARRELS
In Mission 7, the first alternate location is near a windmill where one of the snipers is located. On the ground floor of the windmill, players can light a campfire to unlock the Windmill Starting Location. For the second location, follow the main road to the opposite side of the map, past a gate between a house and a shed. Unlocking this gate reveals the Western Farmhouse Starting Location. However, be careful as there is a gnome nearby, but it’s not the one needed for the achievement.
Mission 8 - END OF THE LINE
In the final mission, players can unlock two alternate locations. First, head to the railyard from the default position and follow the leftmost rail to a large blue building. In front of it, light a campfire to unlock the Bombed Factory Starting Location.
Next, head to the top right corner of the map, where a bridge with several arches crosses the area. Near this bridge, players will find a sniper’s nest and a campfire shortly after. Lighting this campfire unlocks the Eastern Railyard Starting Location, making it easier to stealthily approach and complete the Kill List Challenge for Hermann Gottschalk.
In conclusion, unlocking alternate starting locations in Sniper Elite: Resistance can significantly enhance your gameplay experience. By carefully exploring each mission’s map and interacting with key elements like locked doors and campfires, Players who have experience in Buy Sniper Elite Resistance Accounts can move into strategic positions, thus completing objectives, especially Kill List Challenges, much easier. These unlocked locations can provide players with valuable advantages, and successfully unlocking them will hopefully add a great deal of depth and replayability to the game!