Escape from Tarkov Update 0.12.4 Patch has been updated on March 13, and it is now available on PC bring new Weight System. Let's see in details.
Chief among these are tweaks to the Interchange location, including updated lighting, additional interactive objects, and new exfil points. Players will also note shifts to the item weight mechanic, including the weight rating for various items and debuffs for going over the carry weight limit. There’s also now a Fatigue effect, which appears when player stamina is kept low for extended periods. But wait, there’s more: Stamina is also now split between arms and legs, with different ratings for when players are moving, throwing items, or using melee weapons. Update version 0.12.4 changes so much that players may have to adjust how they approach the game.
Battlestate Games on the official Twitter account has already posted some of the details about the new patch. According to the official tweet, the new patch will reset the endurance and strength skills leveling to zero for all the players. Along with this, the post also mentioned that a new weight system will be introduced too. The new patch update will fix several bugs too. According to the official statement, no major features will be added. Escape from Tarkov is currently unavailable, the game will be unavailable for three hours. And after the server maintenance period, a new patch will be deployed for the PC platforms. Stay tuned, we will be updating you with the latest related news.
New content
Interchange location has been reworked.
Interchange location lighting has been updated.
New interactive objects, new location exfils.
Various problems with culling, physical colliders have been fixed.
New mechanics, overweight. The character receives various debuffs while carrying a certain amount of weight (increased equipment noise, movement speed limits, increased stamina consumption, etc).
Fatigue effect debuff has been added, which appears if the character keeps the stamina at a low level for a long time. Energy consumption increases with this effect.
Now The character’s stamina indicator is divided into arms and legs. The arm’s stamina is consumed when aiming, throwing grenades and fighting with melee weapons. The legs stamina is consumed during sprinting, jumping, changing body positions, etc. Also, the legs stamina starts to drain when the hand’s stamina drops to zero.
The “trading “flea market”, “inventory” buttons have been added to the bottom panel of the interface for quick access.
New hand grenades based on the VOG-17 and VOG-25 prototypes.
The resolution of your screen is automatically determined and applied as standard settings, at the first start of the game.
New weapon mods.
New sets of character customization and equipment.
New BEAR top called “Telnik.”
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