Divinity: Original Sin II is a role-playing video game developed and published by Larian Studios. The sequel to 2014's Divinity: Original Sin, it was released for Microsoft Windows in September 2017, for PlayStation 4 and Xbox One in August 2018, for macOS in January 2019, and Nintendo Switch in September 2019.
As with Divinity: Original Sin, players can play solo or with up to three others in their party. Several pre-made characters with backstories are available to the player. Players are also able to create a custom character and choose their stats, race, gender, and origin story at the start of the game. Unlike the original game, players are also given the possibility to create an undead character of one of the available races. They can recruit up to three companions to assist them although mods in the Steam Workshop exist which increase the maximum number of party companions. Companions in your party are fully playable, and will potentially have different interactions with the environment and NPCs than the player character. Players are able to split up and individually control their party members, leading to potentially complex battle tactics and role-playing opportunities. The game features both on-line and local multiplayer modes, both competitive and cooperative. A skill crafting system allows players to mix and change their skills. The game also features a competitive multiplayer mode, where players are divided into two different teams and fight against each other in an arena map.
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