Garry's Mod (often abbreviated as GMod) is a sandbox game developed by Facepunch Studios and published by Valve. The game was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release and published by Valve in November 2006. Ports of the original Microsoft Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. The base game mode of Garry's Mod has no set objectives and provides the player with a world to freely manipulate.
Garry's Mod is a physics-based sandbox game and its base game mode has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. Using the physics gun, ragdolls and props can be picked up, rotated, and frozen in place. The tool gun is a multi-purpose item for various tasks, such as welding and constraining props together, and altering the facial expressions of ragdolls.
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