Half-Life 2: Deathmatch is a multiplayer first-person shooter video game developed by Valve. Released on Steam on November 30, 2004, it uses many of the assets from Half-Life 2 and its Source engine. In September 2010, the game was released via Steam for OS X. A Linux version came more than two years later, in March 2013.
Deathmatch includes some notable features such as instant respawn; weapons that have specific spawn points; and special abilities (sprint, flashlight, etc.). The aim of the deathmatch is simple: the player must kill other players to score points. If the player accidentally self-kills, they lose points. If a player is killed, they will respawn with 100 health points and the default spawn weapons, but will lose all the weapons and ammunition acquired before being killed. The game is server based and each server contains different rules for each round therefore there is no default time limit or kill limit for each round.
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